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Google unveils video-game streaming platform


20 March 2019  

Time taken to read : 2 Minute


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NEW YORK:  Google has launched a video-game streaming platform called Stadia. The platform will store a game-playing session in the cloud and lets players jump across devices operating on Google’s Chrome browser and Chrome OS, such as Pixel phones and Chromebooks. The Stadia will be available in late 2019.

Some industry watchers were expecting a streaming console, but Google’s platform centers squarely on the company’s cloud infrastructure.

“The new generation of gaming is not a box,” said Google Vice President Phil Harrison. “

Much like movies and music, the traditional video-game industry has been shifting from physical hardware and games to digital downloads and streaming. Video-game streaming typically requires a strong connection and more computing power than simply streaming video, since there is real-time interaction between player and game. Google says it is leveraging its data centers to power the system.

Google said playing video games will be as simple as pressing a “Play Now” button, with nothing to download or install. An optional dedicated Stadia controller will be available. The WiFi-enabled controller has a button that lets players launch a microphone and use Google Assistant to ask questions about the games being played. Another button lets users share gameplay directly to Google’s video streaming service, YouTube.

He said, “It won’t replace traditional games devices overnight”. “And we wouldn’t be here if not for the existing traditional platforms.”

The company said Stadia will be available in late 2019 in the U.S., Canada, the U.K. and parts of Europe. Google showed demos of “Assassin’s Creed Odyssey” and “Doom Eternal.” More information about games and pricing is due this summer.

That’s because the platform could bring in players not willing to spend the money upfront for a gaming PC or a console.

(Agencies)

 

 

Publish Date : 20 March 2019 14:19 PM

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